Sound Design: Thomas Bartschi
Goal: To create a sound design that tells it's own story by using only the sounds provided. The audience should be able to relate to the story without watching the visuals. I have been focusing on building contrast, "tension and realease" and overall arrangement/build-up.
Also, having limited myself to working 8 hours with this piece certainly helped in creating a sense of momentum. Waves plugins made it a fun and creative ride and assisted me in making quick decisions. It all boils down to how create you can be within a given timeframe. Waves delivers with this plugin package.
DAW used: Ableton Live
Mondomod - For width and chorus
Metaflanger - Flanger on "engine sounds" in beginning + endtro sfx
H-delay - various delay efx (presets: Long distance + efx-preset for creating "tinitus sfx" on initial car-crash)
H-comp - compression on drums (phat kick preset)
RenEQ - General eq'ing and filtersweeps (automating the cutoff freq.)
Doubler - For general width on various sfx
Doppler - For flyby's effects on car-crash pieces
Linear Pahse EQ - Mainly as master EQ
Q10 - General eq'ing
SuperTap - For delays on speaker "go..go..go" and "hearbeat - ending"
SoundShifter Pitch - Mainly used for pitchshifting (down) the synth sounds from the "Morphoder"
Rbass - For bottom on weaker sounds (espcially on morphoder bass sound)
LoAir - Lowend/meat for woosh sounds in car crash sequence
C4 - Final mÌx comping the highs and lows
GTR Stomp 2 - For distortion fx's on camera blitz sounds when entering car-crash sequence.
Morphoder - For synth sounds (Saw-bass, Trancey synths etc.)
Enigma - For special FX's in car-crash sequence (wirly vocodies and more)
L1 - Final mix limiting
Impulse - For the creation of drum sounds and EFX - Kickdrum sound is a piece of "MetalimpacktScrape PE1054307" with C4 processing
Beat Repeat - For glitch-type efx
EQ Eight - Basic eq duties
Reverb - Large reverbs for car-crash sequence
Saturator - Dirt
Overdrive - More dirt :)
Ableton's timestretching tool for overall manipulating of provided sounds
NB: If the judges find my work interesting - I will provide a video - showcasing in detail how I created the project and utilized the waves plugins.
Thanks for listening!